You'll start with just a couple basic karakuri that launch you vertically or horizontally in order to deliver aerial attacks with more getting unlocked as you progress through the story. What sets this title apart from Monster Hunter is the faster-paced combat, a gear crafting system that lets players choose what skills their weapon will have, and the ability to make mechanical devices (karakuri) in the middle of a fight to either counter a kemono's attacks or get you out of the way entirely. Set within the fictional land of "Azuma", which is loosely based on feudal Japan, players go on hunts to take down large beasts (kemono) and then use the spoils from these hunts to make new armor and weapons. Ideally all of this will be improved over time, just consider this your "caveat emptor" if you're concerned with framerate.įor me, while the dips in framerate aren't great, I largely haven't cared as I've just been enjoying my time with Wild Hearts. That is a monumental task to do and it is clear that both needed some more development time, but here we are. All of this points to optimization problems within the game engine itself, which is called the "Katana Engine" and Koei Tecmo/Omega Force developed alongside the title. The console versions appear to be fine for the most part though there are some reports of late-game play has weird slowdown issues. If you go to the Steam store page or Steam discussion for Wild Hearts, you will see a number of reviews/discussion where players discuss the title's poor framerate and graphical performance. I've encountered this myself and it is an issue about which the developers are aware and working to fix. if it can just get out of its own way.īefore going any further I wanted to talk about the graphical performance of the game. Over the past 20 years, there have been a number of action-RPG titles that fall in line with the reductive/encompassing idea of " Monster Hunter-like." The latest entry into this field - Wild Hearts - comes from Koei Tecmo and Omega Force and published by Electronic Arts, and it shows a lot of promise.
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